Epic Games
Epic Games Unreal Engine: vulnerabilidades y CVE
Epic Games Unreal Engine tiene 9 vulnerabilidades publicadas, 0 de ellas en los últimos 12 meses. 0 son críticas y 0 figuran en el catálogo de explotación activa de CISA.
CVE9
Últimos 12 meses0
Críticas0
Explotadas activamente0
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Últimas vulnerabilidades
| CVE | Severidad | EPSS | Explotación activa | Publicada | Descripción |
|---|---|---|---|---|---|
| CVE-2007-4442 | Media (5) | 3.8% | — | 21 ago 2007 | Stack-based buffer overflow in the logging function in the Unreal engine, possibly 2003 and 2004, as used in the internal web server, allows remote attackers to cause a denial of service (application crash) via a… |
| CVE-2007-4443 | Media (5) | 1.7% | — | 21 ago 2007 | The UCC dedicated server for the Unreal engine, possibly 2003 and 2004, on Windows allows remote attackers to cause a denial of service (continuous beep and server slowdown) via a string containing many 0x07 characters… |
| CVE-2004-1805 | Media (5) | 6.4% | — | 31 dic 2004 | Format string vulnerability in games using the Epic Games Unreal Engine 436 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers in class names. |
| CVE-2004-1958 | Media (5) | 2.4% | — | 31 dic 2004 | Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (Unreal MOD) file. |
| CVE-2004-0608 | Alta (10) | 74% | — | 6 dic 2004 | The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops… |
| CVE-2003-1432 | Alta (10) | 7.5% | — | 31 dic 2003 | Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated… |
| CVE-2003-1431 | Alta (7.1) | 5.2% | — | 31 dic 2003 | Buffer overflow in Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (crash) via a long host string in the Unreal URL. |
| CVE-2003-1430 | Media (5) | 2.8% | — | 31 dic 2003 | Directory traversal vulnerability in Unreal Tournament Server 436 and earlier allows remote attackers to access known files via a ".." (dot dot) in an unreal:// URL. |
| CVE-2003-1433 | Media (4.3) | 1.2% | — | 31 dic 2003 | Epic Games Unreal Engine 226f through 436 does not validate the challenge key, which allows remote attackers to exhaust the player limit by joining the game multiple times. |