Vulnerabilidades
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3 resultados, ordenados por fecha de publicación (más recientes primero)
| CVE | Estado | Severidad | EPSS | Explotación activa | Tecnologías afectadas | Publicada ▼ | Modificada | Descripción |
|---|---|---|---|---|---|---|---|---|
| Aplazada | Baja (1.9) | 1.1% | — | Leesinliang Godot-mcpAI | 6/8/2026 | 12/8/2026 | A flaw has been found in LeeSinLiang godot-mcp 0.1.0. Affected by this vulnerability is the function executeOperation of the file src/index.ts of the component create_scene/add_node. This manipulation of the argument projectPath causes command injection. The attack needs to be launched locally. The project was… | |
| Aplazada | Baja (1.9) | 0.17% | — | Tugcantopaloglu Godot-mcpAI | 13/7/2026 | 13/7/2026 | A security flaw has been discovered in tugcantopaloglu godot-mcp 2.0.0. Affected by this vulnerability is the function validatePath of the file build/index.js of the component run_project. The manipulation of the argument projectPath results in path traversal. Attacking locally is a requirement. The exploit has been… | |
| Analizada | Alta (7.8) | 1.0% | — | Coding-solo Godot MCP | 4/2/2026 | 17/6/2026 | Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An… |