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CVE-2026-25546

Estado: AnalizadaAlta (7.8)—

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

CVSS

Probabilidad de explotación (EPSS)

EPSS (Exploit Prediction Scoring System, de FIRST) estima la probabilidad de que una vulnerabilidad sea explotada en 30 días. Complementa a CVSS (impacto) y a CISA KEV (explotación confirmada).

🎯 Técnicas ATT&CK

Cómo se explota esta vulnerabilidad y qué consigue el atacante, en el lenguaje de MITRE ATT&CK.

Vector CVSS con UI:R (interacción del usuario requerida) indica explotación en el cliente T1203. CWE-78 (command injection) y descripción explícita de ejecución de comandos arbitrarios (shell metacharacters, exec()) justifican T1059 como impacto principal.

Inferido por nuestro agente de análisis a partir de la descripción oficial, el vector CVSS y la CWE, y comprobado por un supervisor. Puede contener errores.

🛡️ Mitigaciones ATT&CK que cubren estas técnicas

Tecnologías afectadas (1)

CWE

Referencias

JSON original (NVD)

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{
  "id": "CVE-2026-25546",
  "cveTags": [],
  "metrics": {
    "ssvcV203": [
      {
        "source": "134c704f-9b21-4f2e-91b3-4a467353bcc0",
        "ssvcData": {
          "id": "CVE-2026-25546",
          "role": "CISA Coordinator",
          "options": [
            {
              "exploitation": "none"
            },
            {
              "automatable": "no"
            },
            {
              "technicalImpact": "total"
            }
          ],
          "version": "2.0.3",
          "timestamp": "2026-02-05T17:51:23.165578Z"
        }
      }
    ],
    "cvssMetricV31": [
      {
        "type": "Secondary",
        "source": "security-advisories@github.com",
        "cvssData": {
          "scope": "UNCHANGED",
          "version": "3.1",
          "baseScore": 7.8,
          "attackVector": "LOCAL",
          "baseSeverity": "HIGH",
          "vectorString": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
          "integrityImpact": "HIGH",
          "userInteraction": "REQUIRED",
          "attackComplexity": "LOW",
          "availabilityImpact": "HIGH",
          "privilegesRequired": "NONE",
          "confidentialityImpact": "HIGH"
        },
        "impactScore": 5.9,
        "exploitabilityScore": 1.8
      }
    ]
  },
  "affected": [
    {
      "source": "security-advisories@github.com",
      "affectedData": [
        {
          "vendor": "Coding-Solo",
          "product": "godot-mcp",
          "versions": [
            {
              "status": "affected",
              "version": "< 0.1.1"
            }
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  ],
  "published": "2026-02-04T22:16:00.667",
  "references": [
    {
      "url": "https://github.com/Coding-Solo/godot-mcp/commit/21c785d923cfdb471ea60323c13807d62dfecc5a",
      "tags": [
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        "Issue Tracking"
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      "source": "security-advisories@github.com"
    },
    {
      "url": "https://github.com/Coding-Solo/godot-mcp/pull/67",
      "tags": [
        "Issue Tracking",
        "Patch"
      ],
      "source": "security-advisories@github.com"
    },
    {
      "url": "https://github.com/Coding-Solo/godot-mcp/security/advisories/GHSA-8jx2-rhfh-q928",
      "tags": [
        "Vendor Advisory"
      ],
      "source": "security-advisories@github.com"
    }
  ],
  "vulnStatus": "Analyzed",
  "weaknesses": [
    {
      "type": "Secondary",
      "source": "security-advisories@github.com",
      "description": [
        {
          "lang": "en",
          "value": "CWE-78"
        }
      ]
    }
  ],
  "descriptions": [
    {
      "lang": "en",
      "value": "Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1."
    },
    {
      "lang": "es",
      "value": "Godot MCP es un servidor de Model Context Protocol (MCP) para interactuar con el motor de juego Godot. Antes de la versión 0.1.1, una vulnerabilidad de inyección de comandos en godot-mcp permite la ejecución remota de código. La función executeOperation pasaba la entrada controlada por el usuario (p. ej., projectPath) directamente a exec(), lo que genera un shell. Un atacante podría inyectar metacaracteres de shell como $(command) o &amp;calc para ejecutar comandos arbitrarios con los privilegios del proceso del servidor MCP. Esto afecta a cualquier herramienta que acepte projectPath, incluyendo create_scene, add_node, load_sprite y otras. Este problema ha sido parcheado en la versión 0.1.1."
    }
  ],
  "lastModified": "2026-06-17T10:24:49.997",
  "configurations": [
    {
      "nodes": [
        {
          "negate": false,
          "cpeMatch": [
            {
              "criteria": "cpe:2.3:a:coding-solo:godot_mcp:*:*:*:*:*:*:*:*",
              "vulnerable": true,
              "matchCriteriaId": "0CC0EB90-7310-48CF-951B-E59AAD1BAABC",
              "versionEndExcluding": "0.1.1"
            }
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          "operator": "OR"
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  "sourceIdentifier": "security-advisories@github.com"
}