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CVE-2025-54065

Estado: AplazadaAlta (7.9)—

GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution.

CVSS

Probabilidad de explotación (EPSS)

EPSS (Exploit Prediction Scoring System, de FIRST) estima la probabilidad de que una vulnerabilidad sea explotada en 30 días. Complementa a CVSS (impacto) y a CISA KEV (explotación confirmada).

🎯 Técnicas ATT&CK

Cómo se explota esta vulnerabilidad y qué consigue el atacante, en el lenguaje de MITRE ATT&CK.

Requiere interacción del usuario (UI:R) para abrir un fichero GZDoom preparado. La escritura en memoria y redirección de flujo de control permite ejecución arbitraria de código; la modificación de estructuras y bytecode permite manipulación de datos en tiempo de ejecución.

Inferido por nuestro agente de análisis a partir de la descripción oficial, el vector CVSS y la CWE, y comprobado por un supervisor. Puede contener errores.

🛡️ Mitigaciones ATT&CK que cubren estas técnicas

Tecnologías afectadas (1)

⚠ Inferidas por IA a partir de la descripción — NVD aún no ha analizado esta CVE; no son CPE verificados.

CWE

Referencias

JSON original (NVD)

Mostrar
{
  "id": "CVE-2025-54065",
  "cveTags": [],
  "metrics": {
    "ssvcV203": [
      {
        "source": "134c704f-9b21-4f2e-91b3-4a467353bcc0",
        "ssvcData": {
          "id": "CVE-2025-54065",
          "role": "CISA Coordinator",
          "options": [
            {
              "exploitation": "none"
            },
            {
              "automatable": "no"
            },
            {
              "technicalImpact": "partial"
            }
          ],
          "version": "2.0.3",
          "timestamp": "2025-12-03T21:39:32.116409Z"
        }
      }
    ],
    "cvssMetricV31": [
      {
        "type": "Secondary",
        "source": "security-advisories@github.com",
        "cvssData": {
          "scope": "CHANGED",
          "version": "3.1",
          "baseScore": 7.9,
          "attackVector": "LOCAL",
          "baseSeverity": "HIGH",
          "vectorString": "CVSS:3.1/AV:L/AC:L/PR:L/UI:R/S:C/C:H/I:H/A:N",
          "integrityImpact": "HIGH",
          "userInteraction": "REQUIRED",
          "attackComplexity": "LOW",
          "availabilityImpact": "NONE",
          "privilegesRequired": "LOW",
          "confidentialityImpact": "HIGH"
        },
        "impactScore": 5.8,
        "exploitabilityScore": 1.5
      }
    ]
  },
  "affected": [
    {
      "source": "security-advisories@github.com",
      "affectedData": [
        {
          "vendor": "ZDoom",
          "product": "gzdoom",
          "versions": [
            {
              "status": "affected",
              "version": "<= 4.14.2"
            }
          ]
        }
      ]
    }
  ],
  "published": "2025-12-03T17:15:52.170",
  "references": [
    {
      "url": "https://github.com/ZDoom/gzdoom/security/advisories/GHSA-prhc-chfw-32jg",
      "source": "security-advisories@github.com"
    }
  ],
  "vulnStatus": "Deferred",
  "weaknesses": [
    {
      "type": "Secondary",
      "source": "security-advisories@github.com",
      "description": [
        {
          "lang": "en",
          "value": "CWE-913"
        }
      ]
    }
  ],
  "descriptions": [
    {
      "lang": "en",
      "value": "GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution."
    }
  ],
  "lastModified": "2026-06-17T09:39:21.580",
  "sourceIdentifier": "security-advisories@github.com"
}