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CVE-2021-26825

Estado: ModificadaAlta (7.8)—

An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.

CVSS

Probabilidad de explotación (EPSS)

EPSS (Exploit Prediction Scoring System, de FIRST) estima la probabilidad de que una vulnerabilidad sea explotada en 30 días. Complementa a CVSS (impacto) y a CISA KEV (explotación confirmada).

Tecnologías afectadas (1)

CWE

Referencias

JSON original (NVD)

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{
  "id": "CVE-2021-26825",
  "cveTags": [],
  "metrics": {
    "cvssMetricV2": [
      {
        "type": "Primary",
        "source": "nvd@nist.gov",
        "cvssData": {
          "version": "2.0",
          "baseScore": 6.8,
          "accessVector": "NETWORK",
          "vectorString": "AV:N/AC:M/Au:N/C:P/I:P/A:P",
          "authentication": "NONE",
          "integrityImpact": "PARTIAL",
          "accessComplexity": "MEDIUM",
          "availabilityImpact": "PARTIAL",
          "confidentialityImpact": "PARTIAL"
        },
        "acInsufInfo": false,
        "impactScore": 6.4,
        "baseSeverity": "MEDIUM",
        "obtainAllPrivilege": false,
        "exploitabilityScore": 8.6,
        "obtainUserPrivilege": false,
        "obtainOtherPrivilege": false,
        "userInteractionRequired": true
      }
    ],
    "cvssMetricV31": [
      {
        "type": "Primary",
        "source": "nvd@nist.gov",
        "cvssData": {
          "scope": "UNCHANGED",
          "version": "3.1",
          "baseScore": 7.8,
          "attackVector": "LOCAL",
          "baseSeverity": "HIGH",
          "vectorString": "CVSS:3.1/AV:L/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H",
          "integrityImpact": "HIGH",
          "userInteraction": "REQUIRED",
          "attackComplexity": "LOW",
          "availabilityImpact": "HIGH",
          "privilegesRequired": "NONE",
          "confidentialityImpact": "HIGH"
        },
        "impactScore": 5.9,
        "exploitabilityScore": 1.8
      }
    ]
  },
  "affected": [
    {
      "source": "cve@mitre.org",
      "affectedData": [
        {
          "vendor": "n/a",
          "product": "n/a",
          "versions": [
            {
              "status": "affected",
              "version": "n/a"
            }
          ]
        }
      ]
    }
  ],
  "published": "2021-02-08T15:15:12.333",
  "references": [
    {
      "url": "https://github.com/godotengine/godot/pull/45702",
      "tags": [
        "Patch",
        "Third Party Advisory"
      ],
      "source": "cve@mitre.org"
    },
    {
      "url": "https://github.com/godotengine/godot/pull/45702/files",
      "tags": [
        "Patch",
        "Third Party Advisory"
      ],
      "source": "cve@mitre.org"
    },
    {
      "url": "https://github.com/godotengine/godot/pull/45702",
      "tags": [
        "Patch",
        "Third Party Advisory"
      ],
      "source": "af854a3a-2127-422b-91ae-364da2661108"
    },
    {
      "url": "https://github.com/godotengine/godot/pull/45702/files",
      "tags": [
        "Patch",
        "Third Party Advisory"
      ],
      "source": "af854a3a-2127-422b-91ae-364da2661108"
    }
  ],
  "vulnStatus": "Modified",
  "weaknesses": [
    {
      "type": "Primary",
      "source": "nvd@nist.gov",
      "description": [
        {
          "lang": "en",
          "value": "CWE-190"
        }
      ]
    }
  ],
  "descriptions": [
    {
      "lang": "en",
      "value": "An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash."
    },
    {
      "lang": "es",
      "value": "Se presenta un problema de desbordamiento de enteros en Godot Engine versiones hasta v3.2, que puede ser desencadenado al cargar archivos de imagen .TGA especialmente diseñados. La vulnerabilidad se presenta en la función ImageLoaderTGA::load_image() en la línea: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; El bug conlleva a un desbordamiento del búfer de la pila Dinámica. Dependiendo del contexto de la aplicación, el vector de ataque puede ser local o remoto y puede conllevar a una ejecución del código y/o al bloqueo del sistema"
    }
  ],
  "lastModified": "2026-06-17T03:43:49.513",
  "configurations": [
    {
      "nodes": [
        {
          "negate": false,
          "cpeMatch": [
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              "criteria": "cpe:2.3:a:godotengine:godot_engine:*:*:*:*:*:*:*:*",
              "vulnerable": true,
              "matchCriteriaId": "056206AF-90B9-41B1-8AF7-41C28D4AF794",
              "versionEndIncluding": "3.2"
            }
          ],
          "operator": "OR"
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    }
  ],
  "sourceIdentifier": "cve@mitre.org"
}