CVE-2018-12975
Status: ModifiedHigh (7.5)—
The random() function of the smart contract implementation for CryptoSaga, an Ethereum game, generates a random value with publicly readable variables such as timestamp, the current block's blockhash, and a private variable (which can be read with a getStorageAt call). Therefore, attackers can precompute the random number and manipulate the game (e.g., get powerful characters or get critical damages).
CVSS
- Version: 3.0
- Vector: CVSS:3.0/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:N/A:N
- Base score: 7.5
Exploitation probability (EPSS)
- Probability of exploitation in the next 30 days: 1.25%
- Percentile among all scored CVEs: 69
- Score date: 10/7/2026
EPSS (Exploit Prediction Scoring System, FIRST) estimates how likely a vulnerability is to be exploited in the wild within 30 days. It complements CVSS (impact) and CISA KEV (confirmed exploitation).
Affected technologies (1)
CWEs
- CWE-338
References
Raw JSON (NVD)
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{
"id": "CVE-2018-12975",
"cveTags": [],
"metrics": {
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"vectorString": "AV:N/AC:L/Au:N/C:P/I:N/A:N",
"authentication": "NONE",
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"impactScore": 3.6,
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"affected": [
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"source": "cve@mitre.org",
"affectedData": [
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"versions": [
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"published": "2018-09-24T22:29:00.427",
"references": [
{
"url": "https://medium.com/%40jonghyk.song/create-legendary-champs-by-breaking-prng-of-cryptosaga-an-ethereum-rpg-game-cve-2018-12975-8de733ff8255",
"source": "cve@mitre.org"
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{
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"description": [
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"value": "The random() function of the smart contract implementation for CryptoSaga, an Ethereum game, generates a random value with publicly readable variables such as timestamp, the current block's blockhash, and a private variable (which can be read with a getStorageAt call). Therefore, attackers can precompute the random number and manipulate the game (e.g., get powerful characters or get critical damages)."
},
{
"lang": "es",
"value": "La función random() de una implementación de contrato inteligente de CryptoSaga, un juego de Ethereum, genera un valor aleatorio con variables legibles globalmente como la marca de tiempo, el hash del bloque actual y una variable privada (que se puede leer con una llamada getStorageAt). Por lo tanto, los atacantes pueden precalcular el número aleatorio y manipular el juego (p.ej., obtener personajes poderosos o conseguir proporcionar daño crítico)."
}
],
"lastModified": "2026-06-17T01:38:38.187",
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