Vulnerabilidades
Resumen — últimos 7 días
Vulnerabilidades nuevas2494▼ 451 respecto a la semana anterior
Críticas / altas1280▼ 7 respecto a la semana anterior
Nueva explotación activa (KEV)6▼ 5 respecto a la semana anterior
Sin puntuar (sin CVSS)64▼ 463 respecto a la semana anterior
4 resultados, ordenados por fecha de publicación (más recientes primero)
| CVE | Estado | Severidad | EPSS | Explotación activa | Tecnologías afectadas | Publicada ▼ | Modificada | Descripción |
|---|---|---|---|---|---|---|---|---|
| Modificada | Alta (7.5) | 2.8% | — | Skulltag | 12/8/2008 | 16/6/2026 | Skulltag before 0.97d2-RC6 allows remote attackers to cause a denial of service (NULL pointer dereference and daemon crash) by sending a "command 29" packet when the player is not in the game. | |
| Modificada | Media (5) | 3.5% | — | Skulltag Team Skulltag | 18/6/2008 | 16/6/2026 | Skulltag 0.97d2-RC2 and earlier allows remote attackers to cause a denial of service (daemon hang) via a series of long, malformed connect packets, related to these packets being "parsed multiple times." | |
| Modificada | Media (6.8) | 4.7% | — | Skulltag Team Skulltag | 27/8/2007 | 16/6/2026 | Heap-based buffer overflow in the Huffman decompression algorithm implemented in Skulltag 0.97d-beta4.1 and earlier allows remote attackers to execute arbitrary code via a crafted UDP packet. | |
| Modificada | Media (5) | 3.5% | — | Skulltag Team Skulltag | 25/4/2006 | 16/6/2026 | Format string vulnerability in Skulltag 0.96f and earlier allows remote attackers to cause a denial of service via the version string. |