Vulnerabilidades
Resumen — últimos 7 días
Vulnerabilidades nuevas2991▼ 71 respecto a la semana anterior
Críticas / altas1367▲ 28 respecto a la semana anterior
Nueva explotación activa (KEV)5▼ 3 respecto a la semana anterior
Sin puntuar (sin CVSS)458▼ 52 respecto a la semana anterior
3 resultados, ordenados por fecha de publicación (más recientes primero)
| CVE | Estado | Severidad | EPSS | Explotación activa | Tecnologías afectadas | Publicada ▼ | Modificada | Descripción |
|---|---|---|---|---|---|---|---|---|
| Modificada | Alta (7.5) | 11% | — | Scorched 3D | 3/11/2005 | 16/6/2026 | Multiple format string vulnerabilities in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, and possibly other unspecified vectors. | |
| Modificada | Alta (7.5) | 7.7% | — | Scorched 3D | 3/11/2005 | 16/6/2026 | Multiple buffer overflows in Scorched 3D 39.1 (bf) and earlier allow remote attackers to execute arbitrary code via various (1) GLConsole::addLine, (2) ServerCommon::sendString, (3) ServerCommon::serverLog functions, (4) a long command that is not properly handled in ComsMessageHandler.cpp when generating an error… | |
| Modificada | Alta (7.8) | 10% | — | Scorched 3D | 3/11/2005 | 16/6/2026 | Scorched 3D 39.1 (bf) and earlier allows remote attackers to cause a denial of service (long loop and server hang) via a negative numplayers value that bypasses a signed check in ServerConnectHandler.cpp. |