Vulnerabilidades

Resumen — últimos 7 días

Vulnerabilidades nuevas2534▼ 410 respecto a la semana anterior
Críticas / altas1307▲ 25 respecto a la semana anterior
Nueva explotación activa (KEV)6▼ 5 respecto a la semana anterior
Sin puntuar (sin CVSS)59▼ 467 respecto a la semana anterior
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9 resultados, ordenados por fecha de publicación (más recientes primero)

CVEEstadoSeveridadEPSS Explotación activaTecnologías afectadasPublicada ▼Modificada Descripción
ModificadaAlta (7.5)5.7%—ID Software Quake 3 Engine6/7/200616/6/2026
Stack-based buffer overflow in Quake 3 Engine as used by Quake 3: Arena 1.32b and 1.32c allows remote attackers to cause a denial of service and possibly execute code via long CS_ITEMS values.
ModificadaAlta (7.5)4.8%—ID Software Quake 3 EngineRaven Software Soldier OF Fortune 26/7/200616/6/2026
Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server.
ModificadaMedia (5)4.4%—ID Software Quake 3 Engine30/6/200616/6/2026
The Automatic Downloading option in the id3 Quake 3 Engine and the Icculus Quake 3 Engine (ioquake3) before revision 804 allows remote attackers to overwrite arbitrary files in the quake3 directory (fs_homepath cvar) via a long string of filenames, as contained in the neededpaks buffer.
ModificadaMedia (5)4.8%—ID Software Quake 3 Engine30/6/200616/6/2026
client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string…
ModificadaAlta (7.5)6.8%—ID Software Quake 3 Engine7/6/200616/6/2026
Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion.
ModificadaAlta (7.5)2.6%—ID Software Quake 3 Engine10/5/200616/6/2026
Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences…
ModificadaAlta (7.6)7.6%—ID Software Quake 3 ArenaID Software Quake 3 EngineID Software Return TO Castle WolfensteinID Software Wolfenstein Enemy Territory8/5/200616/6/2026
Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.
ModificadaMedia (5)2.6%—Activision Call OF DutyActivision Call OF Duty United OffensiveActivision Return TO Castle WolfensteinID Software Quake 3 Arena+62/5/200516/6/2026
Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.
ModificadaMedia (5)7.5%—ID Software Quake 3 Engine12/2/200516/6/2026
The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow.