Vulnerabilidades
Resumen — últimos 7 días
Vulnerabilidades nuevas2703▼ 615 respecto a la semana anterior
Críticas / altas1293▼ 208 respecto a la semana anterior
Nueva explotación activa (KEV)4▼ 5 respecto a la semana anterior
Sin puntuar (sin CVSS)291▼ 219 respecto a la semana anterior
4 resultados, ordenados por fecha de publicación (más recientes primero)
| CVE | Estado | Severidad | EPSS | Explotación activa | Tecnologías afectadas | Publicada ▼ | Modificada | Descripción |
|---|---|---|---|---|---|---|---|---|
| Modificada | Alta (7.6) | 7.6% | 💥 Exploit | ID Software Quake 3 ArenaID Software Quake 3 EngineID Software Return TO Castle WolfensteinID Software Wolfenstein Enemy Territory | 8/5/2006 | 16/6/2026 | Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command. | |
| Modificada | Media (5) | 2.6% | — | Activision Call OF DutyActivision Call OF Duty United OffensiveActivision Return TO Castle WolfensteinID Software Quake 3 Arena+6 | 2/5/2005 | 16/6/2026 | Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data. | |
| Modificada | Media (5) | 5.2% | 💥 Exploit | ID Software Quake 3 Arena | 29/7/2001 | 16/6/2026 | Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255 characters. | |
| Modificada | Media (6.4) | 1.3% | — | ID Software Quake 3 Arena | 3/5/2000 | 16/6/2026 | Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..) attack. |