Vulnerabilidades
Resumen — últimos 7 días
Vulnerabilidades nuevas2811▼ 173 respecto a la semana anterior
Críticas / altas1356▲ 48 respecto a la semana anterior
Nueva explotación activa (KEV)5▼ 3 respecto a la semana anterior
Sin puntuar (sin CVSS)267▼ 256 respecto a la semana anterior
2 resultados, ordenados por fecha de publicación (más recientes primero)
| CVE | Estado | Severidad | EPSS | Explotación activa | Tecnologías afectadas | Publicada ▼ | Modificada | Descripción |
|---|---|---|---|---|---|---|---|---|
| Modificada | Alta (7.8) | 1.3% | — | Freedroidrpg | 23/6/2020 | 17/6/2026 | An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading. | |
| Modificada | Crítica (9.8) | 1.6% | — | Freedroidrpg | 23/6/2020 | 17/6/2026 | An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow. |